View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0004164 | unreal | ircd | public | 2013-01-20 23:23 | 2013-05-26 11:06 |
Reporter | Casey | Assigned To | syzop | ||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | resolved | Resolution | duplicate | ||
Product Version | 4.0-devel | ||||
Summary | 0004164: new channel modes | ||||
Description | Permanent Channels, and also perhaps in the conf to have permanent channels on startup like InspIRCd Op Moderated for help channels etc where users can not see what other users are saying and can only see what the ops are saying. for example +z - messages blocked by +m +b and quiet are instead sent to ops. | ||||
Tags | No tags attached. | ||||
3rd party modules | |||||
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If Permanent channels are implemented instead of being able to define them in the config, I think that any channel marked with the permanent channel mode should be written to a database on shutdown and/or rehash, so any changes that are made between the time the config is written and the time the ircd is shutdown will take effect. I think channel mode +P is pretty commonly used for this, so we should probably use that if this is implemented. Also for OP Moderated since +z is used already for SSL, perhaps we could use +U, which was going to be used in InspIRCd for the same purpose in 2.1 before that got canceled in favor of fixing 2.0 |
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+1 for persistent channel. +P would be better as +z is already taken and its used in other ircds. -1 for more +Uness. I've been an ircop for almost 20 years and never used or seen the need for +u Not sure what you mean "op moderated" as chanops have always been able to moderate a channel. I fail to see the harm in letting users see other user in the first place. |
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katsklaw: +z is +u done right, instead of hiding users, it simply makes non-voiced messages go to ops only. i am planning on just making +u work that way in the 3.4 series, my limited research shows that nobody really uses +u as it stands anyway. i might change it to +z at that time, i am not sure. it all depends on how compatible we have to be with 3.2. |
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Permanent channels has already been suggested - http://bugs.unrealircd.org/view.php?id=4117 |
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+P (permanent) is in 0004117 and +u is already discussed at a variety of places (too many), the latest central discussion is in 0004160 So I'm closing this one, feel free to post in 0004160 on +u-like ideas as we have to decide there what to do with it.. |
Date Modified | Username | Field | Change |
---|---|---|---|
2013-01-20 23:23 | Casey | New Issue | |
2013-01-24 00:03 | ShawnSmith | Note Added: 0017386 | |
2013-01-25 05:57 | katsklaw | Note Added: 0017387 | |
2013-05-06 06:12 |
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Note Added: 0017488 | |
2013-05-08 22:01 | KindOne | Note Added: 0017535 | |
2013-05-26 11:06 | syzop | Note Added: 0017686 | |
2013-05-26 11:06 | syzop | Status | new => resolved |
2013-05-26 11:06 | syzop | Resolution | open => duplicate |
2013-05-26 11:06 | syzop | Assigned To | => syzop |