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IDProjectCategoryView StatusLast Update
0004191unrealmodule apipublic2014-05-31 22:12
ReporternenolodAssigned Tosyzop  
PrioritynormalSeverityminorReproducibilityhave not tried
Status closedResolutionno change required 
Target Version3.4-alpha1 
Summary0004191: sha2-512 or sha3-512 (keccak) cloaking module
Descriptionwe should offer a sha3-512 cloaking implementation (or at least sha2-512).

md5 is becoming a lot easier to crack these days...
3rd party modules

Activities

Jobe

2013-05-20 19:05

reporter   ~0017640

As long as sha256 and sha512 algorithms are being added to UnrealIRCd, they could also be used for additional password hashing too. The current password hashing system is easy to plug them into. (In fact just about any hash algorithm can work with the password hashing system.)

syzop

2014-05-31 22:12

administrator   ~0018155

At this point I see no reason to add this.

We use double MD5'd (+downsampled) results for cloaking. As long you keep your cloak keys secret and large enough this takes way too much performance to crack.
See src/modules/cloak.c for details.

Issue History

Date Modified Username Field Change
2013-05-13 09:25 nenolod New Issue
2013-05-20 19:05 Jobe Note Added: 0017640
2014-05-31 22:12 syzop Note Added: 0018155
2014-05-31 22:12 syzop Status new => closed
2014-05-31 22:12 syzop Assigned To => syzop
2014-05-31 22:12 syzop Resolution open => no change required
2017-01-06 15:48 syzop Category module => module api