View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004191 | unreal | module api | public | 2013-05-13 09:25 | 2014-05-31 22:12 |
| Reporter | Assigned To | syzop | |||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | no change required | ||
| Target Version | 3.4-alpha1 | ||||
| Summary | 0004191: sha2-512 or sha3-512 (keccak) cloaking module | ||||
| Description | we should offer a sha3-512 cloaking implementation (or at least sha2-512). md5 is becoming a lot easier to crack these days... | ||||
| 3rd party modules | |||||
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As long as sha256 and sha512 algorithms are being added to UnrealIRCd, they could also be used for additional password hashing too. The current password hashing system is easy to plug them into. (In fact just about any hash algorithm can work with the password hashing system.) |
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At this point I see no reason to add this. We use double MD5'd (+downsampled) results for cloaking. As long you keep your cloak keys secret and large enough this takes way too much performance to crack. See src/modules/cloak.c for details. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-05-13 09:25 |
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New Issue | |
| 2013-05-20 19:05 | Jobe | Note Added: 0017640 | |
| 2014-05-31 22:12 | syzop | Note Added: 0018155 | |
| 2014-05-31 22:12 | syzop | Status | new => closed |
| 2014-05-31 22:12 | syzop | Assigned To | => syzop |
| 2014-05-31 22:12 | syzop | Resolution | open => no change required |
| 2017-01-06 15:48 | syzop | Category | module => module api |