View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004552 | unreal | module api | public | 2016-01-16 08:18 | 2016-10-13 10:06 |
| Reporter | bonnedav | Assigned To | syzop | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Product Version | 4.0.1 | ||||
| Summary | 0004552: Services can't use swhois. | ||||
| Description | Unreal wont let services use the swhois command. It returns "SWHOIS is a server only command" | ||||
| 3rd party modules | |||||
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Please ensure your services server is connected via a "serversonly" port and that you have a u:line block for services. uline { services.foo.net; }; |
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This may have changed: UnrealIRCd 4 expects the SWHOIS command to come from a server and not from a user, so: Good: SWHOIS .... and :servername SWHOIS ... Bad: :NickServ SWHOIS..... This happened when I saw there were no restrictions whatsoever on about 20-30 commands and I changed quite a number of them to server-commands, since I thought they would be... server only. Since then I've been surprised that quite a number of these commands are sent with a nickserv source by services. I've changed some of them back to permit this, as you could somewhat argue it.. but.. for SWHOIS I find it just strange. |
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I haven't heard any complaints since (or feedback) so the new situation is acceptable. I'm closing this one, see previous comment for tech details. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2016-01-16 08:18 | bonnedav | New Issue | |
| 2016-01-18 18:08 |
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Note Added: 0019067 | |
| 2016-02-03 18:35 | syzop | Note Added: 0019093 | |
| 2016-02-03 18:35 | syzop | Note Edited: 0019093 | |
| 2016-10-13 10:05 | syzop | Note Added: 0019468 | |
| 2016-10-13 10:05 | syzop | Status | new => closed |
| 2016-10-13 10:06 | syzop | Assigned To | => syzop |
| 2016-10-13 10:06 | syzop | Resolution | open => no change required |
| 2017-01-06 15:48 | syzop | Category | module => module api |