View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0004566||unreal||ircd||public||2016-02-01 17:03||2016-03-04 13:56|
|Target Version||Fixed in Version||4.0.2|
|Summary||0004566: Include blacklist match server notice into snomask|
|Description||Currently blacklist matches are shown to IRCOps with empty snomask (-s). It is really annoying since I get bot attacks every 2min. Would be a nice feature to add an extra snomask mode to deactivate them or at least make them invisible with an empty snomask.|
|Tags||No tags attached.|
|3rd party modules|
agree, separate snomask.
||I think even with a snomask dedicated it will be annoying, i suggest the old bomp style ie: matches are logged on a specific channel and in a file (By nickname "IRC" for example or whatever, i think it's will be more clear and readable.|
Well, snomasks is how we do things in UnrealIRCd. We're not going to do something completely different for this.
If you find it annoying you unset (or better: don't set) the snomask :D
We should also assign a log level to it though (for log files). I believe right now it uses connects or even errors, which obviously was just a quick hack.
[unreal40 caa5eba] Move blacklist hits to snomask +b (new) rather than notifying all ircops. This snomask is set by default but this can be overridden via set::snomask-on-oper or oper::snomask. Suggested by hayek (0004566).
As for logging, I didn't create a separate logging class, so it's logging to 'kills' still.. which isn't too strange I think :)
|2016-02-01 17:03||hayek||New Issue|
|2016-02-01 18:14||syzop||Note Added: 0019086|
|2016-02-01 18:14||syzop||Assigned To||=> syzop|
|2016-02-01 18:14||syzop||Status||new => acknowledged|
|2016-02-01 18:15||none||Note Added: 0019087|
|2016-02-01 19:47||syzop||Note Added: 0019090|
|2016-03-04 13:56||syzop||Note Added: 0019124|
|2016-03-04 13:56||syzop||Status||acknowledged => resolved|
|2016-03-04 13:56||syzop||Fixed in Version||=> 4.0.2|
|2016-03-04 13:56||syzop||Resolution||open => fixed|