View Issue Details

IDProjectCategoryView StatusLast Update
0004640unrealircdpublic2016-04-24 11:13
Reporterdboyz Assigned Tosyzop  
PrioritynormalSeverityblockReproducibilityalways
Status closedResolutionno change required 
Product Version4.0.2 
Summary0004640: Consistently use SID when sending to servers that support SID
DescriptionThe title says it all. This will make services and pseudo-server developers happy.

I will submit a PR within a day or two.
3rd party modules

Activities

syzop

2016-04-09 09:13

administrator   ~0019209

Last edited: 2016-04-09 09:15

Not sure what this means.

If you mean the initial SERVER message from the outgoing connecting server, that one has to be SERVER because you don't know yet if the other server supports SID.

Or if you mean sending SID for non-SID capable servers, that's not possible, since they have no SID.

Docs can be improved, though.

syzop

2016-04-24 11:13

administrator   ~0019240

No response / No PR. Does not seem like a bug. Definitely not of severity 'block' (which is highest, even higher than 'crash').

Issue History

Date Modified Username Field Change
2016-04-05 14:16 dboyz New Issue
2016-04-09 09:13 syzop Note Added: 0019209
2016-04-09 09:15 syzop Note Edited: 0019209
2016-04-09 09:15 syzop Note Edited: 0019209
2016-04-09 09:25 syzop Assigned To => syzop
2016-04-09 09:25 syzop Status new => feedback
2016-04-24 11:13 syzop Note Added: 0019240
2016-04-24 11:13 syzop Status feedback => closed
2016-04-24 11:13 syzop Resolution open => no change required