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IDProjectCategoryView StatusLast Update
0006141unrealircdpublic2022-06-25 09:18
ReporterComputerTech Assigned Tosyzop  
Status resolvedResolutionfixed 
Product Version6.0.4 
Fixed in Version6.0.5-rc1 
Summary0006141: Join snotice doesn't show across linked IRCd's
DescriptionSo with snomask +j, it only shows when a client connects to the current IRCd, and not across linked IRCd's, but snomask +j does show Parts and Kicks across the net.
Steps To ReproduceConnect to a network with at least 2 ircd's linked together, and have snomask +j enabled, you'll find only kicks and parts are shown globally as snotices, and the joins are only shown as snotices on the local IRCd.
Additional InformationUpon joining:
join.LOCAL_CLIENT_JOIN[info] User moo_ joined #test

Upon parting:
part.REMOTE_CLIENT_PART[info] User moo left #test
part.LOCAL_CLIENT_PART[info] User moo_ left #test
TagsNo tags attached.
3rd party modules



2022-06-25 09:18

administrator   ~0022580

Fixed, thanks for the report :)

commit 29dc2e1e4720ce807bc3d05eed0e82bf0304f6e3 (HEAD -> unreal60_dev, origin/unreal60_dev, origin/HEAD)
Author: Bram Matthys <[email protected]>
Date: Sat Jun 25 09:14:43 2022 +0200

    Fix REMOTE_CLIENT_JOIN not showing up for remote joins.
    There was log code for "JOIN" but not for "SJOIN". Added now.
    Reported by ComputerTech in

Issue History

Date Modified Username Field Change
2022-06-24 22:18 ComputerTech New Issue
2022-06-25 09:18 syzop Assigned To => syzop
2022-06-25 09:18 syzop Status new => resolved
2022-06-25 09:18 syzop Resolution open => fixed
2022-06-25 09:18 syzop Fixed in Version => 6.0.5-rc1
2022-06-25 09:18 syzop Note Added: 0022580