View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000745 | unreal | ircd | public | 2003-02-23 07:31 | 2003-11-20 19:46 |
| Reporter | ace | Assigned To | |||
| Priority | normal | Severity | crash | Reproducibility | have not tried |
| Status | closed | Resolution | not fixable | ||
| Product Version | 3.2-beta14 | ||||
| Summary | 0000745: The IRCd crashed when I killed off a clone of myself. | ||||
| Description | I had myself (an mIRC client) connected to the server and opered up as Network Administrator. I then connected a clone of myself. This clone was running an old VB client that I coded about a year ago, I just got it out to mess with it again. After I was done messing about, I killed the clone off with a /kill. It was a few seconds (or maybe a minute) after that when the IRCd segfaulted. | ||||
| 3rd party modules | |||||
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Well, please follow the instructions by codemastr on the main page (news), some debugging information are always good help for the coders. |
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Exactly, please do: gdb src/ircd *core* bt |
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No additional info was ever given... |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2003-04-11 21:42 |
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Status | new => resolved |
| 2003-04-11 21:42 |
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Resolution | open => not fixable |
| 2003-04-11 21:42 |
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Assigned To | => codemastr |
| 2003-04-11 21:42 |
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Note Added: 0002275 | |
| 2003-11-20 19:46 | syzop | Status | resolved => closed |