View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000786 | unreal | ircd | public | 2003-03-09 20:11 | 2003-11-20 19:46 |
| Reporter | comrade | Assigned To | syzop | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | suspended | ||
| Summary | 0000786: /rehash keeps old link blocks, creating duplicate C/N lines | ||||
| Description | Unreal3.2-beta15, if you start ircd, then edit something in link {} block in conf, then rehash ircd, and do /stats C, you see duplicate servers. | ||||
| 3rd party modules | |||||
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Hello! Ah, okay, I have the following in /stats C: *** C:*@*:*:services.datachat.hu:6664:servers After changing link::username to "duplicate" and doing /rehash: *** C:duplicate@*:*:services.datachat.hu:6664:servers *** C:*@*:*:services.datachat.hu:6664:servers But this is a normal behaviour, because if the link is up, the corresponding link block shouldn't be removed. edited on: 03-09 20:53 |
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When you disconnect your Services server, the old link block will be immediately removed. edited on: 03-09 21:14 |
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I don't run Services server. |
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Okay, but it was only an example.. |
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won't fix/suspended/whatever.. duplicate of 2 other bugs. ;). |