View Issue Details

IDProjectCategoryView StatusLast Update
0000808unrealircdpublic2003-11-20 19:43
Reporterdjlaptop Assigned Tosyzop  
PrioritynormalSeveritycrashReproducibilityrandom
Status closedResolutionfixed 
Product Version3.2-beta15 
Summary0000808: Process Terminates Randomly
DescriptionThe process sometimes just VANISHES. All the users connected drop and are unable to reconnect since the daemon isn't running. I running off a fresh Win2K install, so there's no software conflict. It's possible that it's someone attacking a vulnerability, as this is a leaf to a larger network. I'm not sure how to gather more information to help track this down. =(
Attached Files
Crash.txt (777 bytes)
crash.txt (26,043 bytes)
3rd party modules

Activities

djlaptop

2003-03-15 11:25

reporter   ~0001923

It just happened again, and I noticed that the process spikes to 100% CPU for a few seconds before the crash.

codemastr

2003-03-15 19:51

reporter   ~0001930

Ok, is there a .core file in the Unreal folder? If so please attach it to this bug report. Also, are you running Unreal as an NT service or not?

hobo721

2003-03-16 05:45

reporter   ~0001942

I get that also, but there's no core file when installed as service. My ircd crashes every 20mins-1hr.

djlaptop

2003-03-16 23:43

reporter   ~0001947

I have no core file. Running as a service. Now, as soon as I start my IRCD, it immediately takes 100% cpu, runs for about 3-5 minutes, then dies.

AthieN

2003-03-17 14:50

reporter   ~0001956

I used to have this same problem. I am running BSD and the problem appeared to be related to the compilation of the ircd. If you compiled as a hub and tried to run as a leaf, this would occur, and vise versa. It happened to all the servers on the net, if for example the hub goes down and a leaf tries to act as hub, it will automatically kill the process as soon as the primary hub returns. Now we run all the servers as half-hubs and have not had the problem.
This is a problem in beta 15 only from what i have seen. There is no core file or any other information related to this issue, it just sends out a kill command for the process.

LaZy721

2003-03-19 20:19

reporter   ~0001971

I am running the precompiled versions (CVS) for windows.

KedrinMilborn

2003-03-19 23:19

reporter   ~0001972

Last edited: 2003-03-19 23:30

I Uploaded a txt file 0000808-Crash.txt contaning information from the event viewer on the crashing matter its all I can get on the problem without the program generating a core file Im running it as a service on windows 2000 Advanced server. Im running the unreal beta 15 currently but I have had this issue since beta 12

edited on: 03-19 23:30

LaZy721

2003-03-20 04:16

reporter   ~0001973

i just upload my crash info from Dr. Watson.

syzop

2003-05-04 21:05

administrator   ~0002641

Might be fixed in beta16. Also next time include wircd.*.core file(s).

Issue History

Date Modified Username Field Change
2003-05-04 21:05 syzop Status new => resolved
2003-05-04 21:05 syzop Resolution open => fixed
2003-05-04 21:05 syzop Assigned To => syzop
2003-05-04 21:05 syzop Note Added: 0002641
2003-11-20 19:43 syzop Status resolved => closed