View Issue Details

IDProjectCategoryView StatusLast Update
0000904unrealircdpublic2003-11-20 19:44
ReporterKnuX` Assigned Tocodemastr 
PrioritynormalSeverityfeatureReproducibilityhave not tried
Status closedResolutionno change required 
Summary0000904: Possible bug with cmode "+n" after a kick for flooding
Description[...]
-22:16- * Akre007 Away: ...
-22:16- * Akre007 Away: ...
-22:16- * Akre007 Away: ...
-22:16- * Akre007 was kicked by PheaR (C'est bon on a compris, pas besoin de répéter !)
-22:16- * Akre007 Away: ...
-22:16- * Akre007 Away: ...
-22:17- * PheaR sets mode: +b *!*@DStiny-263DF6D7.abo.wanadoo.fr
[...]
-
#dstiny +ntrGC
-
#dstiny End of Channel Exception List

Akre007 was on "Neo.DStiny.net" which is linking to "irc.DStiny.net" where is PheaR.
Additional InformationUnreal3.2-beta15. irc.DStiny.net CFhiInXOo [Linux dstiny.net 2.4.18 #1 Wed Jul 17 18:28:39 CEST 2002 i686 unknown=2303]
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MAP KNOCK SAFELIST HCN MAXCHANNELS=20 MAXBANS=60 NICKLEN=30 TOPICLEN=307 KICKLEN=307 MAXTARGETS=20 AWAYLEN=307 are supported by this server
WALLCHOPS WATCH=128 SILENCE=5 MODES=12 CHANTYPES=# PREFIX=(ohv)@%+ CHANMODES=ohvbeqa,kfL,l,psmntirRcOAQKVHGCuzNS NETWORK=DStiny are supported by this server
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Unreal3.2-beta15. Neo.DStiny.net CFiIXOo [Linux Statler 2.4.20-grsec #29 Mon Mar 3 21:15:11 CET 2003 i686 unknown=2303]
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MAP KNOCK SAFELIST HCN MAXCHANNELS=20 MAXBANS=60 NICKLEN=30 TOPICLEN=307 KICKLEN=307 MAXTARGETS=20 AWAYLEN=307 are supported by this server
WALLCHOPS WATCH=128 SILENCE=5 MODES=12 CHANTYPES=# PREFIX=(ohv)@%+ CHANMODES=ohvbeqa,kfL,l,psmntirRcOAQKVHGCuzNS NETWORK=DStiny are supported by this server
3rd party modules

Activities

mister

2003-04-19 10:13

reporter   ~0002412

IMO this is not a bug..
simply due to the user's sendq emptying
a kick of a user doesn't (and doesn't have to) empty this q...

syzop

2003-04-19 15:25

administrator   ~0002413

nah ;).
Thinking of what may have caused it:
- "msgs being lost"-bug, which would normally only happen under pretty high load, but..
- (asynchronic) lag, weird (especially with those timestamps), but theoritically possible ;P
So... I don't know.... both look not-so-logical...

Btw, which unreal version is this and which OS etc (you didn't fill in the info).

mister

2003-04-19 15:57

reporter   ~0002415

I apologize, misunderstood the prob ;p

they use 3.2b15
tested it on their servers, simply have to "flood" on a chan and to kick the flooder (from another linked server ?) to have some msgs from flooder still arriving in the chan

unable to reproduce it on 3.1.5.1
didn't test on CVS

codemastr

2003-04-19 17:47

reporter   ~0002420

It is the SENDERs server that verifys +n. Therefore the sender's server said "you're on that channel no need to worry about +n". It made that determination before it received the kick. Therefore the messages were allowed. It isn't really a bug, just more a limitation.

Issue History

Date Modified Username Field Change
2003-04-18 20:27 KnuX` New Issue
2003-04-19 10:13 mister Note Added: 0002412
2003-04-19 15:25 syzop Note Added: 0002413
2003-04-19 15:57 mister Note Added: 0002415
2003-04-19 17:47 codemastr Status new => resolved
2003-04-19 17:47 codemastr Resolution open => no change required
2003-04-19 17:47 codemastr Assigned To => codemastr
2003-04-19 17:47 codemastr Note Added: 0002420
2003-11-20 19:44 syzop Status resolved => closed