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IDProjectCategoryView StatusLast Update
0000967unrealircdpublic2003-12-29 20:21
Reportersotos1 Assigned Toluke  
PrioritynormalSeverityfeatureReproducibilityalways
Status closedResolutionopen 
Summary0000967: warn if cloak keys are different when linking
Descriptionwell we have a problem with the bans on ip ...
see this :
[20:42] * SoToS1 sets mode: +b *!*ios.@*.81B9A137.6C006045.IP
[20:42] * kanen[a]s was kicked by SoToS1 (.)
[20:42] * Joins: kanen[a]s ([email protected])
[20:42] * ChanServ sets mode: +v kanen[a]s

last night this problem i see it on 10 different users...
plz help us.
3rd party modules

Activities

cyberCloWn

2003-05-08 18:18

reporter   ~0002716

Try +b *ios.@*

Countess

2003-05-08 18:58

reporter   ~0002718

that will keep out others with the same ident (what if it's a script's default ident for example). Maybe it's a bug in the ircd or smth... can you think of anything similar?

syzop

2003-05-08 19:30

administrator   ~0002721

Altough this is about Valek I ask some questions anyway:
1. was the person who placed the ban (SoToS1) at the same server as the evading-ban-person (kanen[a]s)?
2. How much time was between ban and join, were there also cases with X mins of time? (to rule out race conditions [lag])
3. Does it only happen with cloaked ip's (blabla.IP) or also with cloaked hosts?

Countess

2003-05-08 19:49

reporter   ~0002722

They weren't at the same server and he (kanen[a]s) autorejoined after the k/b immediately (so did the others last night). it did happen a couple of times with cloaked hosts.

syzop

2003-05-08 20:09

administrator   ~0002723

hm ok that would rule out lag (2) and since you say it also happens with cloaked hosts (Prefix-343AHFs.blah.com) it's als not IP cloaked related, hmm...
Are you cloaking keys the same at all servers (and are they lower than 4.2 billion or something?), I forgot if 3.1.* series check that while linking ;p.
Or do you have mixed 3.1 <-> 3.2?

codemastr

2003-05-08 23:23

reporter   ~0002734

No 3.1.x does not check if the cloak keys are the same or not.

sotos1

2003-05-09 13:40

reporter   ~0002737

I matched my CLOAK_KEY's variables on my unrealircd.conf to be the same with the other ircd's on the network and the problem is now solved. Thanks for all your help.
Also, i thought that when the cloak keys are different between 2 servers, they cannot be linked, or at least, we should get a warning! Nothing of these happened in my case, any suggestions? Should i log a new bug for that?

syzop

2003-05-09 13:53

administrator   ~0002738

renamed bug report. 3.2 checks for different cloak keys, 3.1 does not atm.

Issue History

Date Modified Username Field Change
2003-05-08 18:01 sotos1 New Issue
2003-05-08 18:18 cyberCloWn Note Added: 0002716
2003-05-08 18:58 Countess Note Added: 0002718
2003-05-08 19:30 syzop Note Added: 0002721
2003-05-08 19:49 Countess Note Added: 0002722
2003-05-08 20:09 syzop Note Added: 0002723
2003-05-08 23:23 codemastr Note Added: 0002734
2003-05-09 13:40 sotos1 Note Added: 0002737
2003-05-09 13:51 syzop Assigned To => luke
2003-05-09 13:51 syzop Status new => assigned
2003-05-09 13:51 syzop Summary ban => warn if cloak keys are different when linking
2003-05-09 13:53 syzop Note Added: 0002738
2003-12-29 20:21 syzop Status assigned => closed