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IDProjectCategoryView StatusLast Update
0000968unrealircdpublic2003-11-20 19:43
ReporterPryan Assigned Tocodemastr 
PrioritynormalSeverityfeatureReproducibilityN/A
Status closedResolutionno change required 
Summary0000968: Feature about distributed DBs
DescriptionWhat about an integration with services?
Imagine that ircd stores a BD with the registered nicks and crypted passwords, personal vhosts, i-lines for cybers, cloak-keys, so you can change it from services with a command.
With this feature, it's possible to make users don't be able to use registered nicks, or to make forbidden nicks don't use anybody, make ircd to identify the user, if services down, registered nicks are still protected, atomatic vhosts, dynamic i-lines for cybers, be able to change cloak-keys on all servers at certain time ( for security ).
I think it's hard and difficult, and you doesn't offer support for services, but this could be the future ;oP
3rd party modules

Activities

codemastr

2003-05-09 17:27

reporter   ~0002739

Thats not going to happen in Unreal. Services and IRCd are two seperate programs.

Issue History

Date Modified Username Field Change
2003-05-09 03:53 Pryan New Issue
2003-05-09 17:27 codemastr Status new => resolved
2003-05-09 17:27 codemastr Resolution open => no change required
2003-05-09 17:27 codemastr Assigned To => codemastr
2003-05-09 17:27 codemastr Note Added: 0002739
2003-11-20 19:43 syzop Status resolved => closed