View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001423 | unreal | ircd | public | 2003-12-11 10:44 | 2003-12-11 18:31 |
| Reporter | yonder_boy | Assigned To | |||
| Priority | normal | Severity | feature | Reproducibility | always |
| Status | closed | Resolution | open | ||
| Product Version | 3.2-beta19 | ||||
| Summary | 0001423: huh? | ||||
| Description | first of all thank for removing my post, second i dont mind i saw u guys have no clue about what i wanted, "codemastr said would you ever want to ban based on a PING response? ban ping { mask "2 secs"; reason "You're too slow"; }; What's the point of that? " I realy cant belive unrealcoders do such a noob answers, and they answer without reading or understanding questin first. 3) i did not ask for ping reply i asked, some script will answer [ping reaply] 0 sec LAME SCRIPT or [finger reaply] Some lame script, that warscripts dont show their name on ctcp version... 4) nothing, adios | ||||
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Sorry, but why it is good to send another bugreport instead of adding a new note to bug 0001420? This behaviour results a caotic buglist, please don't do that. edited on: 12-11-03 17:15 |
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oh yes.. I think we'll now defintately integrate this feature! After all, you've paid us a lot of $$$ when you bought UnrealIRCd, we cannot afford unpleased customers. [/sarcasm] |
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[REJECT] |