View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003059 | unreal | ircd | public | 2006-09-09 02:40 | 2006-09-09 04:56 |
| Reporter | sECuRE | Assigned To | |||
| Priority | normal | Severity | crash | Reproducibility | always |
| Status | closed | Resolution | wont fix | ||
| Product Version | 3.2.5 | ||||
| Summary | 0003059: UnrealIRCd crashed when a server issues the /stats-cmd | ||||
| Description | UnrealIRCd crashed when a server issues the /stats-cmd. I know, this does not happen under normal circumstances, but when a server issues /list, unrealircd silently drops it. I guess that should happen with /stats too. | ||||
| Steps To Reproduce | Build yourself some custom modded software which sends "STATS u" after establishing a serverlink... | ||||
| 3rd party modules | m_scarecrow.c | ||||
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c.f. 0001617, 0002672, 0001653 |
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as the other bugs say, we often don't validate server<->server protocol for performance reasons - STATS is also considered a user command, ie, it's fine to send :nickname STATS ? - and nickname will be then fed numreics, but not for a server, which cannot receive numerics like that as such and act sanely upon them. I'm closing this bug. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2006-09-09 02:40 | sECuRE | New Issue | |
| 2006-09-09 02:40 | sECuRE | 3rd party modules | => m_scarecrow.c |
| 2006-09-09 03:21 | Dukat | Note Added: 0012365 | |
| 2006-09-09 04:47 |
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Relationship added | related to 0001617 |
| 2006-09-09 04:47 |
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Relationship added | related to 0002672 |
| 2006-09-09 04:48 |
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Relationship added | related to 0001653 |
| 2006-09-09 04:51 |
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Note Added: 0012366 | |
| 2006-09-09 04:56 |
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Status | new => closed |
| 2006-09-09 04:56 |
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Resolution | open => wont fix |