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IDProjectCategoryView StatusLast Update
0004321unrealircdpublic2014-07-13 12:53
ReporterKindOne Assigned Tosyzop  
PrioritynormalSeverityfeatureReproducibilityN/A
Status resolvedResolutionno change required 
Product Version3.2.10.3 
Summary0004321: Drop cmode +S, make cmode +c just strip everything and send to the channel.
DescriptionI've been thinking... cmodes for UnrealIRCd/InspIRCd might not be accurate / missing some stuff.

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3.2.10.2
UnrealIRCd cmode +c == halts color coded text from sending to channel
UnrealIRCd cmode +S == strips color / reverse

Can't set a channel with +c and +S at the same time.

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2.0
InspIRCd cmode +c == halts color coded text from sending to channel
InspIRCd cmode +S == strips color / bold / underline / reverse text

Can set a channel with +c and +S at the same time..

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3.5.0
charybdis cmode +c == strip color / bold / underline / italics / reverse / and send it to the channel.

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charybdis cmode +c just strips everything and sends the text on its way.

What about dropping cmode +S and make cmode +c do exactly what charybdis does?

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syzop

2014-07-13 12:53

administrator   ~0018212

I'm fine with enhancing +S/+c to respectively strip or block bold/underline codes as well. I'll add a comment in 0004101.

But I see now reason to rename +S to +c just because charsomething does this(!?), that makes no sense..

With 3.4.x you can easily decide not to load +S or +c, so then it's up to you if don't want them :)

Issue History

Date Modified Username Field Change
2014-07-13 10:24 KindOne New Issue
2014-07-13 12:53 syzop Note Added: 0018212
2014-07-13 12:53 syzop Status new => resolved
2014-07-13 12:53 syzop Resolution open => no change required
2014-07-13 12:53 syzop Assigned To => syzop