View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0005237 | unreal | module api | public | 2019-03-25 19:18 | 2019-04-22 20:54 |
Reporter | Gottem | Assigned To | |||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | confirmed | Resolution | open | ||
Target Version | 4.2.4 | ||||
Summary | 0005237: Provide a way for modules to add flags to chmode +f | ||||
Description | I currenly run a modified version of floodprot.c in order to implement a new action as well as a floodtype: * action D to just drop the message * floodtype r that catches repeated messages I suppose the first one might as well be implemented in the core module itself, but the second is a bit more resource hungry so you might not want it available as a core feature. There might also be very network-specific flags at some point, so I think it would be useful to have a way to add any such flags from a module anyways. :D | ||||
Tags | No tags attached. | ||||
3rd party modules | |||||
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I like the idea (and indeed, much better than replacing the floodprot module). I'll see when I have some time... :) |
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Deferred to UnrealIRCd 4.2.4. |
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Target for 4.2.4 (or at least to look into seriously) |
Date Modified | Username | Field | Change |
---|---|---|---|
2019-03-25 19:18 | Gottem | New Issue | |
2019-03-25 19:29 | syzop | Status | new => confirmed |
2019-03-25 19:29 | syzop | Note Added: 0020550 | |
2019-04-14 11:20 | syzop | Note Added: 0020578 | |
2019-04-22 20:54 | syzop | Target Version | => 4.2.4 |
2019-04-22 20:54 | syzop | Note Added: 0020594 | |
2019-04-22 20:54 | syzop | Note Edited: 0020594 |