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IDProjectCategoryView StatusLast Update
0005237unrealmodule apipublic2019-04-22 20:54
ReporterGottemAssigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
Status confirmedResolutionopen 
Product Version 
Target Version4.2.4Fixed in Version 
Summary0005237: Provide a way for modules to add flags to chmode +f
DescriptionI currenly run a modified version of floodprot.c in order to implement a new action as well as a floodtype:
* action D to just drop the message
* floodtype r that catches repeated messages

I suppose the first one might as well be implemented in the core module itself, but the second is a bit more resource hungry so you might not want it available as a core feature. There might also be very network-specific flags at some point, so I think it would be useful to have a way to add any such flags from a module anyways. :D
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3rd party modules

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syzop

2019-03-25 19:29

administrator   ~0020550

I like the idea (and indeed, much better than replacing the floodprot module). I'll see when I have some time... :)

syzop

2019-04-14 11:20

administrator   ~0020578

Deferred to UnrealIRCd 4.2.4.

syzop

2019-04-22 20:54

administrator   ~0020594

Last edited: 2019-04-22 20:54

View 2 revisions

Target for 4.2.4 (or at least to look into seriously)

Issue History

Date Modified Username Field Change
2019-03-25 19:18 Gottem New Issue
2019-03-25 19:29 syzop Status new => confirmed
2019-03-25 19:29 syzop Note Added: 0020550
2019-04-14 11:20 syzop Note Added: 0020578
2019-04-22 20:54 syzop Target Version => 4.2.4
2019-04-22 20:54 syzop Note Added: 0020594
2019-04-22 20:54 syzop Note Edited: 0020594 View Revisions