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IDProjectCategoryView StatusLast Update
0006054unrealircdpublic2022-01-10 15:36
Reportersyzop Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
Status newResolutionopen 
Summary0006054: set::allowed-channelchars
DescriptionWhen adding set::allowed-channelchars in UnrealIRCd 5 I thought it was too effort at the time to make it more complex so made it only have the options: utf8, ascii, any.
But we can revisit the idea with UnrealIRCd 6 and make the set::allowed-nickchars functionality available in set::allowed-channelchars. Then you can have: set { allowed-channelchars latin-utf8; }
See https://www.unrealircd.org/docs/Nick_Character_Sets for more information.

This does not deal with CASEMAPPING. Safest option for the paranoid would still be a set::allowed-channelchars setting of "ascii". But maybe it is a good middle ground for some networks? Not sure if people would actually use it, it needs to be worth the effort.
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Jobe

2022-01-10 14:34

reporter   ~0022367

To me this seems to bring back the idea of a spamfilter or other option to allow/block channel names by regex which would give additional flexibility and additionally allow the ability to block specific characters of an admins choice.

syzop

2022-01-10 15:36

administrator   ~0022368

Jobe: that's tracked in 0005531

Issue History

Date Modified Username Field Change
2022-01-10 12:01 syzop New Issue
2022-01-10 14:34 Jobe Note Added: 0022367
2022-01-10 15:36 syzop Note Added: 0022368